![]() ![]() ![]() This is expected to be the final major version of the game. This is a fresh new take on Ancient Dungeon from its past versions and is the ultimate form of this hack concept. Full details are in the Changelog section of the README file. ![]() There are many other changes as well, such as enemy behavior tweaks, existing room modifications, minor graphical changes, and several bug fixes. The room scrolling speed has been doubled, lag reduction optimizations have been added, and flashing effects have been removed. Faster Gameplay: Various improvements have been implemented that make Ancient Dungeon faster to play.There are 32 pieces of text, see how many you can find! New Shopkeeper Text: The old man running the dungeon shop now has much more to say! Many of these lines of text are situational and require meeting specific criteria to appear.In bad situations it can be very challenging to make progress, so free potions are given out periodically to assist the player to completion. Seeded Game Recovery: In seeded games, to better facilitate races, a Continue option was added.Separate times are maintained for 1st and 2nd quests. Saved Best Time: Ancient Dungeon now saves the fastest completion time in Random mode to the battery.There are several different internal settings for the room generator that can result in different “themes” of layouts. Room Generation: Dungeon room layouts themselves are now randomized! Rooms can be made up of pieces of existing rooms or with randomized blocks.New features in Version 3.0 include the following: Battle through an ever-changing dungeon, collect classic items, and defeat familiar enemies and bosses as you push through to save Zelda from Ganon’s evil clutches! This romhack of The Legend of Zelda changes the gameplay loop to a dungeon crawling roguelike. The Legend of Zelda: Ancient Dungeon Version 3.0 has been released! ![]()
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